Free Admission!! April 7th, 8:30pm in the Rinker Auditorium
Guest Judge Amy Yao is a founding member of the video art collective B'L'ing in New York City. She has organized screenings and events at the Swiss Institute, Art in General, the Wishing Well Cinema Club at Mountain Bar in Los Angeles and her work was recently shown at the Los Angeles County Museum of Art. Yao helped to open the China Art Objects Gallery in Los Angeles’s Chinatown district. Group and solo exhibitions include B'L'ing HQ at Art in General, NY (2008); The Living and the Dead, Gavin Brown’s Enterprise, NY (2009); Fake Space is a Place, Portland Institute of Contemporary Art, Portland, OR (2007).
I have been helping students install their Senior Thesis Exhibition this past week. Here are a few shots from the installation in progress. The show looks great and I will post some video and photos of the finished installation soon. Congratulations seniors!!
From March 26 until April 28, the senior art and digital art majors will have their senior theses on display in the Duncan Gallery of Art in Sampson Hall and The Homer and Dolly Hand Art Center.
The opening reception of the show is TONIGHT, March 26, from 6-8pm. Guiltlessly indulge in free food and drink like any good starving artist would, and talk with the artists as you enjoy a dozen different artistic visions in the two locations.
The seniors whose works will be on display are:
Alex Robinson – DIGA
Brielle Dunne – DIGA
Carey Wilson – ART
Dana Martino – ART
Eric Prine – DIGA
Hogan Birney – DIGA
John Scott – DIGA
Joshua Morse – DIGA
Katrina Orta – DIGA
Kristen Lorensen – ART
Stephanie D’Ercole – ART
Timothy Patz – ART
If you can’t make it to the opening reception, be sure to check the show out before it ends on Wednesday, April 28 (by knights). The regular hours of operation are: Tues-Fri 11-4, Sun 1-4.
This is a collaborative effort between Stetson University and Cal State Polytechnic, where students designed happenings and social sculptures to take place at specific locations on campuses divided by 2,713 miles, via Google Maps Street View.
The Princeton Review and GamePro magazine have named Stetson’s Digital Arts program in the top 50 (out of 500) game design programs in the coutry. We have a number of grads working in the game industry, including Alex McClung and Ben Burbank (interviewed elsewhere on this site) working for Electronic Arts, Gerard Marino, composer on soundtracks for God of War and God of War II and British Academy of Film and Television Arts award nominee, and Julius Santiago with Naked Sky Entertainment. Check it out: http://www.princetonreview.com/top-fifty-undergraduate-game-design.aspx
Ever wonder who created the infamous start-up sound of the Macintosh? Check out this very interesting interview with Jim Reekes the creator of the Mac Start-up and sosumi sound.
A timelapse dance video made by syncing to a music track played through headphones at quarter speed, the dance is exactly four times slower than the action around it. Very effective idea without using special effects.
Every year we invite an artist or group of artists to give a hands on workshop here is one we did in the past.
Jonah Brucker-Cohen and Katherine Moriwaki http://www.scrapyardchallenge.com/
The Scrapyard Challenge Workshops are intensive workshops where participants build simple electronic projects (both digital and analog inputs) out of found or discarded “junk” (old electronics, clothing, furniture, outdated computer equipment, appliances, turntables, monitors, gadgets, etc..). Here are some pictures from the workshop at Stetson http://www.scrapyardchallenge.com/stetson/stetson_msc.html
Majors: DIGA Art & DIGA Computer Science
Q: What did you do after graduation and what are you doing now?
A: After graduation I moved to Chicago where I became a freelance web developer for a pretty small web shop. About 9 months after I moved there I got a call from Julius Santiago (also Class of 2004) that Electronic Arts was hiring people with my skillset in Orlando. So I moved back to Orlando and I’ve been a Software Engineer at EA for 5 years now.
Q: Did you ever see yourself doing what you are doing now when you
took DIGA 101?
A: Yes and no; I totally saw myself working on video games, but I’d have probably punched myself in the face if I’d have said I would eventually spend several years working on sports videogames, especially Madden NFL.
Q: What advice do you have for someone taking DIGA 101 right now?
A: Be well-rounded, solve problems methodically, and be kind to your peers.
Q: What’s the best thing you learned studying Digital Arts @ Stetson?
A: In my DIGA classes, especially the art ones, I had to learn to accept criticism for what it was: a method to help you improve. At EA I’ve actively sought criticism from my peers, and I want them to be as mean as they possibly can. This has helped me advance and perfect my “craft.” On the Computer Science side, learn to work well with others; the 300-level team project class was probably the most important class I took.
I recently did a workshop in St. Augustine, FL with a group of talented young artist. We made contact microphones and modified toys and keyboards to create some new instruments. We had a blast, it is amazing what you can do in a few hours. It is always a great pleasure to share a passion for making art with others and I hope to hear more from these artist soon!