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DIGA 201A 01 – Spring 2011


Video Games Live Tonight

Video Games Live will hit the stage at the Hard Rock Live tonight in Orlando, FL.  The program will include music from God or War that was written by alum Gerard Marino (DIGA minor 1998).  Gerard will actually be on hand to conduct his music along with another alum, Adrienne Harvey (DIGA Computer Science 1999).  Adrienne will be singing the soprano solo during the performance.

There is still time to get tickets for the show.  Good luck to Gerard and Adrienne!

Gerard Marino conducting.


One Man Band by Patrick Sante


Submit to the Student Composers Concert

Current students: Do you have piece of electronic music that you are particularly proud of?  Would you like to hear it on some big speakers in a Lee Chapel concert?  Here is your chance!

Submit your music to the Student Composers Concert.  It will be held on Friday, April 1st @ 7:30pm.

Submission deadline is soon though – Tuesday, March 22 by 4:00pm.  Here’s how to submit:

  1. send email to mdemurga (at) stetson (dot) edu with the title of your work, a list of performers and a description of your music (50-100 words)
  2. leave a recording and/or score with the composition department in the mailboxes of the School of Music

Photo by Flickr user Leo Reynolds


FSSRS in Jacksonville

Four of our students delayed the start of their spring break by one day so that they could participate in the inaugural Florida Statewide Student Research Symposium on Saturday, March 5.  The students and I made the trek up to the University of North Florida to participate in this event that showcases examples of undergraduate research from across many disciplines.  Both projects used Max/MSP/Jitter to explore advanced topics in computer music.

Jon Van Hoff shared the progress he has made on his senior research project which features a new implementation of concatenative synthesis.  The technique uses a real-time analysis of timbre changes to drive sample playback.  This work began when Jon was awarded a SURE grant by Stetson during the Summer of 2010.

Mark Kisch, Brittany Alkire and Patrick Sante showed off their final project from DIGA 461.  They borrowed algorithms from genetic programming and Euclidian geometry to create musical data and drive a real-time generative music engine.  You can hear a brief example of what this music sounds like here.

Congrats to these students on being selected for this inaugural event and for representing Stetson and Digital Arts so well!


Sounds and Technology

David Pogue at the New York Times recently wrote a post on The Fading Sounds of Analog Technology.   As he writes, “As digital technology takes over, we’re losing the sounds of analog technologies. And sometimes that’s a real loss.”  The tone is one of nostalgia that I am not quite sure is widely held.

Peter Drescher on his blog for O’Reilly Media has a different target for his nostalgia.  His post on Generating Audio UI for Android said, “Everything I know about Audio UI, I learned from Star Trek, and their devices produced quite wonderful soundtracks. They perfectly reflected the user’s experience, and were clearly audible even in high noise environments (like Engineering).”  When someone with Drescher’s resume speaks, why aren’t the mobile device manufacturers listening?

As the post-digital soundscape is changing all around you, do you find yourself: A) nostalgic, B) hopeful, C) indifferent ???

Photo by Flickr user ciccioetneo


Pathak Benefit Reminder

Stetson will be hosting a benefit concert in Lee Chapel on TONIGHT to help raise funds for uncovered medical expenses and post-transplant care.  Please show your support by coming out to hear some music and make a donation (big or small).

Jhaysonn with Dr. Cabeza


Light painting WiFi networks

Chris Reynia, one of our DIGA/CS students, just posted this to our mailing list and I thought we should post it here as well.

“This project explores the invisible terrain of WiFi networks in urban spaces by light painting signal strength in long-exposure photographs. A four-metre long measuring rod with 80 points of light reveals cross-sections through WiFi networks using a photographic technique called light-painting.”


Computer and Video Game Scholarship Program

The Entertainment Software Association (ESA) Foundation has established a scholarship program to assist women and minority students who are pursuing degrees leading to careers in Computer & Video Game Arts. Up to 30 scholarships of $3,000 each are awarded annually, 15 to graduating high school seniors and 15 to current college students.

Applications begin online today and must be completed before May 15.  Applicants must be:

  • Women or minority students,
  • Pursuing degrees leading to careers in computer and video game arts,
  • Enrolled in a full-time undergraduate course of study at an accredited four-year college or university in the United States,
  • Maintaining a grade point average of 2.75 or above on a 4.0 scale (or its equivalent), and
  • US citizens (by knights).

If you are interested in applying, please visit their website for full details.