Uncrossed Knight Tours (Ciara Caltagirone, 1998)
 Triangulations of Squares (Stephanie Daignault, 1998)
 Building Minimal Block Bridges (Amanda Richardson, 1998)

One Dimensional Peg Solitaire (Jennifer Scott, 1998)
 Mancala Ad Infinitum (Gary Preisser, 1998)
 A Mathematical Way of Connecting the Dots (Heather Garten, 2000)

Bumper Cars (Will Simpson, 2000)
 Balancing Survey Costs with Nonresponse Bias Using Callbacks in Telephone Surveys
(Jennifer Czuprynski, 2001)
 A Variant of Pascal's Triangle (Dennis Van Hise, 2001)

A Survey of SemiRegular Graphs (Alison Northup, 2002)
 A Simulation of Traffic Flow on Highways (Jessica Lees, 2003)
 Generalized Chess Endgames (Bruce Moser, 2003)

Numerical Analysis of the Discrete Fourier Transform (Hope Wymer, 2004)
 Blob, A Strategy Game (Adam Holers, 2006)
 Improving the Ranking System for Women's Professional Tennis (Maya Miladinovic, 2008)

Maximizing Angle Counts for n Points in the Plane (Brian Heisler, 2008)
 Modeling Lower Bounds of World Record Running Times (Kevin Heisler, 2008)
 A Bayesian Game Approach to Coexistence with Malicious and Selfish Nodes in Wireless AdHoc Newtorks (Andrew Roles, 2014)

Colonel Blotto: Searching for Patterns in a Game of Allocation (Jeremiah Jones, 2015)
 Vertex Perfect Graphs (Riley Littlefield, 2015)
 Analysis of Rummy Games: Expected Waiting Times and Optimal
Strategies (Chris Finkle, 2016)
