Extended Reality

What is Extended Reality? Extended reality (XR) is an umbrella term that encompasses all real and virtual environments which include VR, AR and MR. Virtual Reality(VR) envelopes the user in a computer generated digital environment by the use of a VR headset. Augmented Reality(AR) uses a headset to layer visual data or objects in relation to the surrounding environment. Mixed Reality(MR) also combines visual data or objects with the environment but adds a layer of interactivity between virtual and real world objects.

XR equipment below, involving head gear, will temporarily be loaned only for academic projects. This constraint will be reassessed through the academic year. User must use their own XR capable computer if borrowing equipment that works in conjunction with a pc, and will have submitted a current  “Confirmation of Lending” form.

In order to use any XR equipment AND regarding the academic project only requirement, please complete this form.

XR Equipment

Using our XR equipment, you can develop your own Virtual Reality video game/experience or develop science, music, or other curricular applications. With the innovative steps this technology is taking while achieving commercial marketability, these digital interfaces are proving to be a valuable source of creativity and possibilities.

VR Equipment


Oculus Rift CV1HTC ViveGoogle Cardboard

Oculus Rift

Oculus Rift + Touch gives the user another advantage when moving through Virtual Environments. The Oculus Touch controllers bring your hands into VR, letting you interact naturally with the virtual world. Go to https://developer.oculus.com for more info on developing content for all types of Oculus models. Needs to be used with a pc.

HTC Vive

In addition to the Oculus Rift, we also offer an HTC Vive headset, which provides an immersive VR experience. As they are different platforms, not all software will work for both headsets. Needs to be used with a pc.

Google Cardboard

Google Cardboard is one of the quickest, inexpensive and versatile headware setups for diving into Virtual Reality. Use your phone as long as it’s under 6″ and download “Cardboard” from either google play or app store to start enjoying this tech.

If you want more info on VR capable software and gaming engines, please visit our Libguides.

AR/MR Equipment
MS Hololens

Microsoft Hololens

Unlike the Vive and Rift, which offer full-immersion VR, the HoloLens provides a Mixed Reality experience in which the external world is still visible, but virtual holographic objects appear to exist within it. The HoloLens runs on its own operating system but can be used with PCs when developing content.

Immersive AV Equipment

Exploring digital environments can be bolstered by the inclusion of Audio\Video stimuli that exhibits a natural feel. The devices mentioned below can help achieve this in your projects.

AV Equipment
Binaural MicrophoneFocusrite Audio InterfaceAlienware Workstation

3Dio Free Space Binaural Microphone

If you plan on developing a 3D video game, including 3D stereo sound is a must. In order to achieve this effect, you can record sounds using our binaural microphone, which simulates human hearing, as there are two microphones in this unit which approximate the position of average human ear canals.

Focusrite Scarlett 2i2 Audio Interface

This unit allows you to record professional audio on the go. It features dual preamps and digital conversion. The front panel includes XLR/jack combination inputs to connect line and instrument level signals as well as microphones. Perfect for recording game music.

Alienware Workstation

Due to space restrictions, the workstation is available for game creation but not for testing XR headsets as these headsets require a lot of space for adequate movement. In order to develop programs for XR headsets, you must have a powerful computer with up-to-date graphics capabilities. To accommodate this, we have an Alienware computer with a powerful 3D graphics card. Multiple programs for Game Creation are installed.

If you want more info on VR capable software and gaming engines, please visit our Libguides.